Random House Worlds
Bombs Away
Bombs Away
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                        ABOUT
                      
                    Bombs Away begins with President Harry Truman in desperate consultation with General Douglas MacArthur, whose control of the ground war in Korea has slipped disastrously away. MacArthur recognizes a stark reality: The U.S. military has been cut to the bone after victory over the Nazis—while China and the USSR have built up their forces. The only way to stop the Communist surge into the Korean Peninsula and save thousands of American lives is through a nuclear attack. MacArthur advocates a strike on Chinese targets in Manchuria. In actual history, Truman rejected his general’s advice; here, he does not. The miscalculation turns into a disaster when Truman fails to foresee Russia’s reaction.
Almost instantly, Stalin strikes U.S. allies in Europe and Great Britain. As the shock waves settle, the two superpowers are caught in a horrifying face-off. Will they attack each other directly with nuclear weapons? What countries will be caught in between?
The fateful global drama plays out through the experiences of ordinary people—from a British barmaid to a Ukrainian war veteran to a desperate American soldier alone behind enemy lines in Korea. For them, as well as Truman, Mao, and Stalin, the whole world has become a battleground. Strategic strikes lead to massive movements of ground troops. Cities are destroyed, economies ravaged. And on a planet under siege, the sounds and sights of nuclear bombs become a grim harbinger of a new reality: the struggle to survive man’s greatest madness.
Praise for Bombs Away
“A fascinating and compelling story of real people caught in forces beyond their control . . . [Harry Turtledove is] the unrivaled monarch of alternate history.”—Analog
“Turtledove is an undisputed centerpiece of the alternate-history genre, and now, to his already grand display, he’s adding the ambitious tale of a WWIII that could have happened.”—Booklist
“This is Turtledove at his best.”—SFRevu
“Alternate-world warrior extraordinaire Turtledove delivers the opening barrage of a new speculative conflict.”—Kirkus Reviews
                      
                      
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                        STANDARD, PRIMARY, DM AND VARIANT COVERS
                      
                    Standard and Primary covers are widely available through general retailers. They often have higher print runs and can be cheaper, especially during sales.
In contrast, Direct Market (DM) and variant covers are primarily sold in comic shops. DM editions tend to have more limited availability and may be more valuable to collectors.
The main differences lie in artwork style, availability, price, and collector appeal. Ultimately, the choice between standard and variant covers depends on personal preference, budget, and individual collecting goals.
                      
                      
                        PRODUCT TYPES
                      
                    Comic book enthusiasts have various formats to choose from when collecting their favorite stories. 
Here's a brief overview of the main types:
Omnibus
- Large, hardcover collections
 - Usually contain complete runs or extensive story arcs
 - Typically 800-1000+ pages
 - Higher price point, often €100-€150
 
Oversized Hardcover (OHC)
- Similar dimensions to omnibus, but thinner
 - Collect shorter runs or story arcs
 - Usually 300-600 pages
 - Priced between €30-€50
 
Hardcover (HC)
- Standard-sized hardcover books
 - Collect 6-12 issues typically
 - Similar dimensions to single issues, but with a hard cover
 - Priced around €25-€35
 
Trade Paperback (TP)
- Softcover collections
 - Standard comic book size
 - Usually collect 4-6 issues
 - Most affordable option, typically €15-€25
 
Other Formats
- Absolute Editions: Oversized, deluxe hardcovers (mainly DC Comics)
 - Compendiums: Massive paperback collections
 - Graphic Novels (OGN/GN): Original stories not previously released as single issues
 
The choice between these formats often depends on personal preference, budget, and collecting goals. Omnibus and OHC editions offer larger artwork and more content but at a higher price, while TPs provide a more affordable way to collect complete story arcs