Knopf Doubleday Publishing Group
Breaking 100, 90, 80
Breaking 100, 90, 80
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ABOUT
Tee Shots: Hitting More Fairways
Accuracy: Dialing in Distance and Direction
Power: Hitting the Ball Farther
Fairway Shots: Advancing the Ball
Pitch Shots: Mastering the Mini-swing
Chip Shots: Getting It Close to the Hole
Putting: Developing Technique and Feel
Bunker Shots: Getting Out of the Sand
Trouble Shots: Getting the Ball Safely Back in Play
Fitness: Boosting Your Strength and Flexibility
All-star contributors:
Butch Harmon, David Leadbetter, Jim McLean, Judy Rankin, Ernie Els, Scott Davenport, Justin Leonard, Nick Price, Hank Haney, Jane Crafter, Chuck Cook, Dr. Bob Rotella, Randy Smith, Jack Lumpkin, Rick Smith, and many more.
From the editors of Golf Digest, the premiere name in golf instruction, this comprehensive, beautifully illustrated book features the teachings of the world’s greatest coaches and players, as they demonstrate how to conquer the three most sought-after scoring goals in the game.
Renowned for insightful, cutting-edge instruction by experts such as Butch Harmon, David Leadbetter, and Jim McLean, and playing greats such as Ernie Els, Nick Price, and Judy Rankin, Golf Digest has helped golfers of all abilities achieve scoring breakthroughs with its most popular section, “Breaking 100, 90, 80.” Now, for the first time, Golf Digest assembles these simple and effective tips to help you reach your golfing goals.
In chapters ranging from “Power: Hitting the Ball Farther” to “Chip Shots: Getting It Close to the Hole” to “Trouble Shots: Getting the Ball Safely Back in Play,” Breaking 100, 90, 80 expertly explains how you can conquer each scoring barrier. Interspersed with valuable lessons are colorful sidebars offering additional tips, special sections such as “My First Time,” precise photos and illustrations, and easy-to-follow descriptions from the top teachers and players themselves.
Breaking 100, 90, 80 is a complete game-improvement resource, presented by the world’s golf authority, and one of the rare books that demonstrates exactly how to take your game to the next level-–no matter what kind of player you are.
BIO
GOLF DIGEST is the most successful golf magazine in the industry, with more than six million readers each month. Instruction Editor Scott Smith, who edited Breaking 100, 90, 80, has been with the magazine for eight years and works regularly with the game’s top instructors.
www.doubleday.com
STANDARD, PRIMARY, DM AND VARIANT COVERS
Standard and Primary covers are widely available through general retailers. They often have higher print runs and can be cheaper, especially during sales.
In contrast, Direct Market (DM) and variant covers are primarily sold in comic shops. DM editions tend to have more limited availability and may be more valuable to collectors.
The main differences lie in artwork style, availability, price, and collector appeal. Ultimately, the choice between standard and variant covers depends on personal preference, budget, and individual collecting goals.
PRODUCT TYPES
Comic book enthusiasts have various formats to choose from when collecting their favorite stories.
Here's a brief overview of the main types:
Omnibus
- Large, hardcover collections
- Usually contain complete runs or extensive story arcs
- Typically 800-1000+ pages
- Higher price point, often €100-€150
Oversized Hardcover (OHC)
- Similar dimensions to omnibus, but thinner
- Collect shorter runs or story arcs
- Usually 300-600 pages
- Priced between €30-€50
Hardcover (HC)
- Standard-sized hardcover books
- Collect 6-12 issues typically
- Similar dimensions to single issues, but with a hard cover
- Priced around €25-€35
Trade Paperback (TP)
- Softcover collections
- Standard comic book size
- Usually collect 4-6 issues
- Most affordable option, typically €15-€25
Other Formats
- Absolute Editions: Oversized, deluxe hardcovers (mainly DC Comics)
- Compendiums: Massive paperback collections
- Graphic Novels (OGN/GN): Original stories not previously released as single issues
The choice between these formats often depends on personal preference, budget, and collecting goals. Omnibus and OHC editions offer larger artwork and more content but at a higher price, while TPs provide a more affordable way to collect complete story arcs