Random House Publishing Group
Carlisle vs. Army
Carlisle vs. Army
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ABOUT
The story centers on three men: Glenn “Pop” Warner, who came to the Carlisle Indian School in 1903 and saw beyond its assimilationist agenda, molding the Carlisle Indians into a football juggernaut and smashing prejudices along the way; Jim Thorpe, who arrived at Carlisle as a troubled teenager–only to become one of America’s finest athletes, dazzling his opponents and gaining fans across the nation; and a hardnosed Kansan back named Dwight Eisenhower, who knew that by stopping Carlisle’s amazing winning streak, he could lead the Cadets of Army to glory. But beyond recounting the tale of this momentous match, Lars Anderson reveals its broader social and historical context, offering unique perspectives on sports and culture at the dawn of the twentieth century.
Filled with colorful period detail, Carlisle vs. Army gives a thrilling, authoritative account of the events of an epic afternoon whose reverberations would be felt for generations.
Praise for Carslisle vs. Army:
“Richly detailed and gracefully written . . . In an often overlooked football era, Anderson found a true Game of the Century.”
–Sports Illustrated
“[A] remarkable story . . . Carlisle vs. Army is about football the way that The Natural is about baseball.”
–Jeremy Schaap, author of Cinderella Man
“A great sports story, told with propulsive narrative drive . . . Anderson allows himself to get inside the heads of his characters, but as in the best sports-centered nonfiction (Hillenbrand’s Seabiscuit and Frost’s Greatest Game Ever Played, for example), the technique is based on solid research.”
–Booklist (starred review)
“A masterly tale of the gridiron.”
–Neal Bascomb, author of Red Mutiny
“A magnificent story that’s as rich in American history as it is in sporting lore. Carlisle vs. Army is a dramatic and moving book, told with an unrelenting grace.”
–Adrian Wojnarowski, author of The Miracle of St. Anthony
“Gripping, inspiring coverage of three powerful forces’ unforgettable convergence: the sports version of The Perfect Storm.”
–Kirkus Reviews
STANDARD, PRIMARY, DM AND VARIANT COVERS
Standard and Primary covers are widely available through general retailers. They often have higher print runs and can be cheaper, especially during sales.
In contrast, Direct Market (DM) and variant covers are primarily sold in comic shops. DM editions tend to have more limited availability and may be more valuable to collectors.
The main differences lie in artwork style, availability, price, and collector appeal. Ultimately, the choice between standard and variant covers depends on personal preference, budget, and individual collecting goals.
PRODUCT TYPES
Comic book enthusiasts have various formats to choose from when collecting their favorite stories.
Here's a brief overview of the main types:
Omnibus
- Large, hardcover collections
- Usually contain complete runs or extensive story arcs
- Typically 800-1000+ pages
- Higher price point, often €100-€150
Oversized Hardcover (OHC)
- Similar dimensions to omnibus, but thinner
- Collect shorter runs or story arcs
- Usually 300-600 pages
- Priced between €30-€50
Hardcover (HC)
- Standard-sized hardcover books
- Collect 6-12 issues typically
- Similar dimensions to single issues, but with a hard cover
- Priced around €25-€35
Trade Paperback (TP)
- Softcover collections
- Standard comic book size
- Usually collect 4-6 issues
- Most affordable option, typically €15-€25
Other Formats
- Absolute Editions: Oversized, deluxe hardcovers (mainly DC Comics)
- Compendiums: Massive paperback collections
- Graphic Novels (OGN/GN): Original stories not previously released as single issues
The choice between these formats often depends on personal preference, budget, and collecting goals. Omnibus and OHC editions offer larger artwork and more content but at a higher price, while TPs provide a more affordable way to collect complete story arcs