Crown
Everything Is Material
Everything Is Material
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ABOUT
Entire prehistoric epochs are named after materials: Stone Age, Bronze Age, Iron Age. But something changes when “history” begins. There is no Concrete Age that follows the Iron Age, even though the Roman Empire could not have been built without concrete. The Age of Enlightenment is really the Age of Glass—without microscopes and telescopes, there wouldn’t have been much enlightenment. Today, materials we have dug up, hauled, sawn, built, and manufactured—from screwdrivers to skyscrapers—now exceed the weight of all living biomass on earth, an unimaginable total of 1,154 gigatons. Nearly half of all that material mass is concrete. And yet, we hardly pay attention to this material world.
In Everything Is Material, archaeologist Maikel Kuijpers draws on original research on archaeology, anthropology, and material and environmental sciences to reveal the hidden lives of the materials that have tipped the scale of human history: wood, soil, brick, ceramics, steel, concrete, glass, plastic, and fertilizer. Take any one of these away and modern society would look radically different, from the adoption of farming (soil), to urbanization (brick), the scientific revolution (glass), expansion and colonization (wood), industrialization (iron and steel), consumerism (ceramics), standardization and globalization (concrete), the widespread adoption of meat-heavy diets (fertilizer), and the great acceleration (plastic). Following these materials through time offers a new story of our human saga: our ideas, values, language, and cultures are embedded in and derived from the material world. Materials help us think.
At the same time, many of these materials produce pollution in a way that threatens our existence. It’s the Catch-22 of the 21st century: the materials we build our civilization with are also the ones that are destroying it. But how did it come to this? And can we do something about it?
Deeply researched and perspective-shifting, Everything Is Material proves material history is human history—and understanding this relationship is the key to a more sustainable future.
STANDARD, PRIMARY, DM AND VARIANT COVERS
Standard and Primary covers are widely available through general retailers. They often have higher print runs and can be cheaper, especially during sales.
In contrast, Direct Market (DM) and variant covers are primarily sold in comic shops. DM editions tend to have more limited availability and may be more valuable to collectors.
The main differences lie in artwork style, availability, price, and collector appeal. Ultimately, the choice between standard and variant covers depends on personal preference, budget, and individual collecting goals.
PRODUCT TYPES
Comic book enthusiasts have various formats to choose from when collecting their favorite stories.
Here's a brief overview of the main types:
Omnibus
- Large, hardcover collections
- Usually contain complete runs or extensive story arcs
- Typically 800-1000+ pages
- Higher price point, often €100-€150
Oversized Hardcover (OHC)
- Similar dimensions to omnibus, but thinner
- Collect shorter runs or story arcs
- Usually 300-600 pages
- Priced between €30-€50
Hardcover (HC)
- Standard-sized hardcover books
- Collect 6-12 issues typically
- Similar dimensions to single issues, but with a hard cover
- Priced around €25-€35
Trade Paperback (TP)
- Softcover collections
- Standard comic book size
- Usually collect 4-6 issues
- Most affordable option, typically €15-€25
Other Formats
- Absolute Editions: Oversized, deluxe hardcovers (mainly DC Comics)
- Compendiums: Massive paperback collections
- Graphic Novels (OGN/GN): Original stories not previously released as single issues
The choice between these formats often depends on personal preference, budget, and collecting goals. Omnibus and OHC editions offer larger artwork and more content but at a higher price, while TPs provide a more affordable way to collect complete story arcs