Penguin Publishing Group
Homer Kelley's Golfing Machine
Homer Kelley's Golfing Machine
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ABOUT
In 1939, Homer Kelley played golf for the first time and scored 116. Frustrated, he did not play again for six months; when he did he carded a 77. Determined to understand why he was able to shave nearly 40 strokes off his score, Kelley spent three decades of trial and error to unlock the answer and to recapture that one wonderful day when golf was easy and enjoyable. In 1969, Kelley self- published his findings in The Golfing Machine: The Computer Age Approach to Golfing Perfection.
The bestselling instruction books of the day required golfers to conform their swings to the author's ideals, but Homer Kelley configured swings to fit every golfer. He found an enthusiastic disciple in a Seattle teaching pro named Ben Doyle, who in turn found an eager student in 13-year-old prodigy Bobby Clampett. Clampett's initial success in amateur golf shined a bright spotlight on Homer Kelley and The Golfing Machine, but when the young star suffered a painfully public collapse and faltered as a pro, critics were quick to blast Kelley and his complex and controversial ideas. With exclusive access to Homer Kelley's archives, author Scott Gummer paints a fascinating picture of the man behind the machine, the ultimate outsider who changed the game once and for all of us.
STANDARD, PRIMARY, DM AND VARIANT COVERS
Standard and Primary covers are widely available through general retailers. They often have higher print runs and can be cheaper, especially during sales.
In contrast, Direct Market (DM) and variant covers are primarily sold in comic shops. DM editions tend to have more limited availability and may be more valuable to collectors.
The main differences lie in artwork style, availability, price, and collector appeal. Ultimately, the choice between standard and variant covers depends on personal preference, budget, and individual collecting goals.
PRODUCT TYPES
Comic book enthusiasts have various formats to choose from when collecting their favorite stories.
Here's a brief overview of the main types:
Omnibus
- Large, hardcover collections
- Usually contain complete runs or extensive story arcs
- Typically 800-1000+ pages
- Higher price point, often €100-€150
Oversized Hardcover (OHC)
- Similar dimensions to omnibus, but thinner
- Collect shorter runs or story arcs
- Usually 300-600 pages
- Priced between €30-€50
Hardcover (HC)
- Standard-sized hardcover books
- Collect 6-12 issues typically
- Similar dimensions to single issues, but with a hard cover
- Priced around €25-€35
Trade Paperback (TP)
- Softcover collections
- Standard comic book size
- Usually collect 4-6 issues
- Most affordable option, typically €15-€25
Other Formats
- Absolute Editions: Oversized, deluxe hardcovers (mainly DC Comics)
- Compendiums: Massive paperback collections
- Graphic Novels (OGN/GN): Original stories not previously released as single issues
The choice between these formats often depends on personal preference, budget, and collecting goals. Omnibus and OHC editions offer larger artwork and more content but at a higher price, while TPs provide a more affordable way to collect complete story arcs