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Radical Golf
Radical Golf
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ABOUT
In Radical Golf, Laughlin rethinks how the game of golf is traditionally played and shares his surprising and innovative ideas on how to play better golf. Unlike the usual technique-riddled golf books, Radical Golf offers practical and easy-to-use tips, and is written for the legion of average players who will never have the long, crunching power game of the professional.
"Golf is not a linear game," insists Laughlin, and "Scoring is definitely not related to advancing the ball as far as possible on each shot."
In this fun and accessible book, the radical golfer contends, for example, that players should approach the pin much like basketball players maneuver to shoot a basket by striving to shoot from their best, or "sweet" spot on the court. Laughlin also suggests that golf should be played as two separate games (of tee-to-green and putts) and that golfers should keep a separate scorecard for their putting game. Equally radical, Radical Golf calls for using a 2-iron for putts rather than the "dreaded" putter (the loft of the 2-iron matches the putter, "Calamity Jane," of legendary golfer Bobby Jones).
Hole by hole, sensible shot after sensible shot, Radical Golf simulates a round of golf with a pro to show how a radical golfer can stay within strokes of par play. Written in a witty and easy-to-understand style, with entertaining sidebars and line drawings, Radical Golf will revolutionize how golf is played both on and off the course. Most of all, Radical Golf will increase the enjoyment of playing this great and challenging game. Radical Golf is just the book that could become the bible of the weekend golfer.
STANDARD, PRIMARY, DM AND VARIANT COVERS
Standard and Primary covers are widely available through general retailers. They often have higher print runs and can be cheaper, especially during sales.
In contrast, Direct Market (DM) and variant covers are primarily sold in comic shops. DM editions tend to have more limited availability and may be more valuable to collectors.
The main differences lie in artwork style, availability, price, and collector appeal. Ultimately, the choice between standard and variant covers depends on personal preference, budget, and individual collecting goals.
PRODUCT TYPES
Comic book enthusiasts have various formats to choose from when collecting their favorite stories.
Here's a brief overview of the main types:
Omnibus
- Large, hardcover collections
- Usually contain complete runs or extensive story arcs
- Typically 800-1000+ pages
- Higher price point, often €100-€150
Oversized Hardcover (OHC)
- Similar dimensions to omnibus, but thinner
- Collect shorter runs or story arcs
- Usually 300-600 pages
- Priced between €30-€50
Hardcover (HC)
- Standard-sized hardcover books
- Collect 6-12 issues typically
- Similar dimensions to single issues, but with a hard cover
- Priced around €25-€35
Trade Paperback (TP)
- Softcover collections
- Standard comic book size
- Usually collect 4-6 issues
- Most affordable option, typically €15-€25
Other Formats
- Absolute Editions: Oversized, deluxe hardcovers (mainly DC Comics)
- Compendiums: Massive paperback collections
- Graphic Novels (OGN/GN): Original stories not previously released as single issues
The choice between these formats often depends on personal preference, budget, and collecting goals. Omnibus and OHC editions offer larger artwork and more content but at a higher price, while TPs provide a more affordable way to collect complete story arcs