Random House Worlds
Ringworld Engineers
Ringworld Engineers
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ABOUT
It’s been twenty years since the quixotic and worldsweary Louis Wu discovered the Ringworld. Now he and Speaker-To-Animals are going back, captives of the Hindmost, a deposed puppeteer leader.
With Louis’ help, the Hindmost intends to regain his status by bringing back such extraordinary treasures from the Ringworld that his fellow puppeteers will have to be impressed.
But when they arrive, Louis discovers that the Ringworld is no longer stable . . . and will destroy itself within months. To survive he must locate the control center of the legendary engineers who built the planet.
His quest becomes a wild and gripping venture, blended with the mysteries and spectacular technologies that only Larry Niven can conjure!
Praise for Ringworld Engineers
“For new readers, there’s fascinating adventure in plenitude. For old fans of Niven’s Known Space series, or of the original volume, there are all the fine, characteristic touches that delight us Niven fans, and which support his reputation for uncommon wittiness and fast narrative pace.”—Chicago Sun-Times
“The Ringworld Engineers has all the imaginativeness, convincing detail, and narrative vivacity that have come to be associated with the works of Larry Niven. Furthermore, it answers a lot of questions that have been tantalizing his readers for a long time. Most highly recommended!”—Paul Anderson
“When I finished The Ringworld Engineers, I cleared my calendar for a week, sat down, and reread every word of the Known Space cycle from scratch, then reread The Ringworld Engineers. It was worth the effort, and left me staggered by the breadth and scope of Larry’s vision. . . . If you count yourself as a true friend of Larry Niven, race right out and get this one.”—Analog Science Fiction Magazine
“Another fine masterpiece from the master of science fiction . . . The coming conquest of space has always been a central myth of science fiction, and Larry Niven’s future worlds have made the most of it. The Ringworld itself is a dazzling notion, carrying the future evolution of technology about as far as possible.”—Jack Williamson
“Adventurous exploration of a mind-boggling landscape.”—Publishers Weekly
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STANDARD, PRIMARY, DM AND VARIANT COVERS
Standard and Primary covers are widely available through general retailers. They often have higher print runs and can be cheaper, especially during sales.
In contrast, Direct Market (DM) and variant covers are primarily sold in comic shops. DM editions tend to have more limited availability and may be more valuable to collectors.
The main differences lie in artwork style, availability, price, and collector appeal. Ultimately, the choice between standard and variant covers depends on personal preference, budget, and individual collecting goals.
PRODUCT TYPES
Comic book enthusiasts have various formats to choose from when collecting their favorite stories.
Here's a brief overview of the main types:
Omnibus
- Large, hardcover collections
- Usually contain complete runs or extensive story arcs
- Typically 800-1000+ pages
- Higher price point, often €100-€150
Oversized Hardcover (OHC)
- Similar dimensions to omnibus, but thinner
- Collect shorter runs or story arcs
- Usually 300-600 pages
- Priced between €30-€50
Hardcover (HC)
- Standard-sized hardcover books
- Collect 6-12 issues typically
- Similar dimensions to single issues, but with a hard cover
- Priced around €25-€35
Trade Paperback (TP)
- Softcover collections
- Standard comic book size
- Usually collect 4-6 issues
- Most affordable option, typically €15-€25
Other Formats
- Absolute Editions: Oversized, deluxe hardcovers (mainly DC Comics)
- Compendiums: Massive paperback collections
- Graphic Novels (OGN/GN): Original stories not previously released as single issues
The choice between these formats often depends on personal preference, budget, and collecting goals. Omnibus and OHC editions offer larger artwork and more content but at a higher price, while TPs provide a more affordable way to collect complete story arcs