Dark Horse Comics
The History of Metroidvania: Decade One--1980-1990
The History of Metroidvania: Decade One--1980-1990
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ABOUT
The metroidvania genre has become a staple of video gaming. From solo indie development operations to big-budget creations by the industry's top studios, these exploratory action games with heavy role-playing influences are everywhere.
But where did they come from in the first place? Although the genre's name might appear to hold the answer—a combination of Nintendo's sci-fi adventure Metroid and Konami's monster-movie action series Castlevania—the metroidvania draws from a far wider range of influences.
The History of Metroidvania: Decade One turns back the clock to trace the primal origins of one of the most popular and enduring video game formats. The story begins years before anyone had conceived of the name metroidvania—before the first Metroid and Castlevania games had even arrived on the scene.
In this exhaustively researched publication, you'll see how gaming trends of the early 1980s came together to give us initial expressions of the metroidvania concept, and how the design language of the genre evolved over the course of the 8-bit hardware era. From text-based adventures to coin-op tests of pure dexterity, the metroidvania took its cues from early computer hits and best-selling console masterpieces, evolving alongside the medium itself.
Like the genre itself, the early history of the metroidvania features plenty of surprises and dead ends along the way, but ultimately leads to a satisfying conclusion.
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STANDARD, PRIMARY, DM AND VARIANT COVERS
Standard and Primary covers are widely available through general retailers. They often have higher print runs and can be cheaper, especially during sales.
In contrast, Direct Market (DM) and variant covers are primarily sold in comic shops. DM editions tend to have more limited availability and may be more valuable to collectors.
The main differences lie in artwork style, availability, price, and collector appeal. Ultimately, the choice between standard and variant covers depends on personal preference, budget, and individual collecting goals.
PRODUCT TYPES
Comic book enthusiasts have various formats to choose from when collecting their favorite stories.
Here's a brief overview of the main types:
Omnibus
- Large, hardcover collections
- Usually contain complete runs or extensive story arcs
- Typically 800-1000+ pages
- Higher price point, often €100-€150
Oversized Hardcover (OHC)
- Similar dimensions to omnibus, but thinner
- Collect shorter runs or story arcs
- Usually 300-600 pages
- Priced between €30-€50
Hardcover (HC)
- Standard-sized hardcover books
- Collect 6-12 issues typically
- Similar dimensions to single issues, but with a hard cover
- Priced around €25-€35
Trade Paperback (TP)
- Softcover collections
- Standard comic book size
- Usually collect 4-6 issues
- Most affordable option, typically €15-€25
Other Formats
- Absolute Editions: Oversized, deluxe hardcovers (mainly DC Comics)
- Compendiums: Massive paperback collections
- Graphic Novels (OGN/GN): Original stories not previously released as single issues
The choice between these formats often depends on personal preference, budget, and collecting goals. Omnibus and OHC editions offer larger artwork and more content but at a higher price, while TPs provide a more affordable way to collect complete story arcs