Penguin Young Readers Group
Wheel of Wrath
Wheel of Wrath
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ABOUT
“Evocative of Sanderson and Pullman, yet at the same time shockingly original.” —Rosaria Munda, author of Fireborne, on Spin of Fate
Mayana is burning. Following the rupture of the barrier protecting the peaceful upper realm, soldiers from the lower realm of Malin invade and wage war on the Mayani kingdoms. Born into scarcity, the soldiers crave the lives of abundance they’ve been deprived of since birth. Meanwhile, the authorities of the upper realms race to fend off their attacks—and the key to their success may rest in gaining control of the planetary beasts who created the realms.
They attempt to recruit the Mayani princess and nature enthusiast Himalia to bond with a beast, a dangerous task that would earn her control of its powers. Himalia, who prefers the company of animals and books to humans, is unsettled by the idea of using another living being this way. After a life of disappointing her father, she should jump at the chance to bring honor to her family. But Himalia would rather be left in peace to continue her research, as she verges on a discovery that could change the tide of the war.
As Himalia edges closer to her discovery, the former members of the Balancers, a disbanded rebel group bringing aid to the unfortunate, choose their sides in the conflict. A grief-stricken Aina seeks revenge against the leader of the Malini army, who killed her mother. A conflicted Aranel sides with the lowers, intent on fighting for equality even if it means going against his homeland. And Meizan, now returned to his Malini clan, navigates internal politics as he tries to keep his clansmen out of harm’s way. When the three teens cross paths, as the attack on Mayana reaches a boiling point, they must reckon with their old, fractured friendships and their new reality as enemies at war.
STANDARD, PRIMARY, DM AND VARIANT COVERS
Standard and Primary covers are widely available through general retailers. They often have higher print runs and can be cheaper, especially during sales.
In contrast, Direct Market (DM) and variant covers are primarily sold in comic shops. DM editions tend to have more limited availability and may be more valuable to collectors.
The main differences lie in artwork style, availability, price, and collector appeal. Ultimately, the choice between standard and variant covers depends on personal preference, budget, and individual collecting goals.
PRODUCT TYPES
Comic book enthusiasts have various formats to choose from when collecting their favorite stories.
Here's a brief overview of the main types:
Omnibus
- Large, hardcover collections
- Usually contain complete runs or extensive story arcs
- Typically 800-1000+ pages
- Higher price point, often €100-€150
Oversized Hardcover (OHC)
- Similar dimensions to omnibus, but thinner
- Collect shorter runs or story arcs
- Usually 300-600 pages
- Priced between €30-€50
Hardcover (HC)
- Standard-sized hardcover books
- Collect 6-12 issues typically
- Similar dimensions to single issues, but with a hard cover
- Priced around €25-€35
Trade Paperback (TP)
- Softcover collections
- Standard comic book size
- Usually collect 4-6 issues
- Most affordable option, typically €15-€25
Other Formats
- Absolute Editions: Oversized, deluxe hardcovers (mainly DC Comics)
- Compendiums: Massive paperback collections
- Graphic Novels (OGN/GN): Original stories not previously released as single issues
The choice between these formats often depends on personal preference, budget, and collecting goals. Omnibus and OHC editions offer larger artwork and more content but at a higher price, while TPs provide a more affordable way to collect complete story arcs